Links
Links for June 16, 2026
- "Correlated randomness in Slay the Spire 2" "Correlated randomness in Slay the Spire 2 | Hacker News"
It's a hard problem! In my side project I also use a consistent, game-local seeded RNG so runs/simulations/etc are all fully deterministic & repeatable. But leads to challenges like the above.